Plaguebearers of Nurgle

In a nutshell: Best troop available to Chaos Daemons. For 5th edition, they are very difficult to get rid of and for troops in objective missions that is awesome.

Pros: T5, Feel No Pain, 5+ invulnerable...totally can't kill you, but unless you are facing a crazy shooting unit (guided/doomed scatter laser war walkers) or a good CC unit (terminators) they just won't drop. Stick them in cover for extra fun, go to ground...and you have a 3+/4+ save. Talk about annoying. It's the Nurgle theme song: You can't kill me, nyah nyah. lol

Cons: Well, they suck in CC but do at least scare Wraithlords and C'Tan a bit, since they can wound them on a 4+. They cannot shoot either. Hard to kill is pretty much all they've got going for them, don't ever forget it.

Tactics: Drop, run into cover. Remember you cannot FNP deep strike casualties, so it's probably best not to drop into cover. Nurglings can suck it up, these can't. They can tie people up in CC, but they need support from other elements or they'll be whittled down slowly but surely. So either hide them, or hide behind them and counterattack.

Final word: Most Chaos Daemon armies should have Plaguebearers. All the other SCORING troops are easily eliminated, and in 5th edition...that's one way of winning and without plaguebearers, no matter how mighty the rest of your army might be--it's one you will be vulnerable to. Use them to soak up fire from the rest of your army when scoring troops are on the line, but make sure you protect them from annoying things like Thunder Shield Terminators, who like to eat Plaguebearers for breakfast. ;)

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