Skulltaker

In a nutshell: Khorne Herald on Crack. PCP. Coke. Meth. All at the same time.

Pros: He's a bit weaker than the normal Khorne Herald strength wise, but with a higher weapon skill and an additional attack. His main strength is...he can zap almost any IC or MC that isn't immune to instant death on a 4+ with his super fantasy rending attack.

Cons: Same as the Khorne Herald, he's slow and can be dragged down by enemy shooting before he gets anywhere.

Tactics: Point him at nasty enemies who are not immune to instant death, or at those who are but have lousy invulnerable saves--he'll kill them both.

Final word: He's 60 points more than the usual Khorne heralds, but he gets all the Khorne goodies for free and they aren't worthless. So in a multiple herald army, bring him to make it so nasty enemies like Wraithlords and C'Tan focus fire on him.

1 comments:

Anonymous said...

stick this guy in a chariot for unending murder. Considerably harder to kill than without one.
-SnaleKing

Post a Comment